Tuesday, December 1, 2015

Extra Paper analyzed

Clifford Nordstom

He gives background information by writing about the different responses to video games and how they have been debated. He takes a position by stating how he thinks they are a good way to educate students. He understands this topic by showing facts and analyzing video games. He cites many places like Niels Clark, an author, researches on the subject, mental health experts, and neurosciences.He uses quotes and findings from these people as evidence. He uses specific examples on how they change the brain. He concludes the paper by stating how he thinks they can become educational.

1. His claim is that video games can be educational.
a. The main point is that not all games are bad and they can help in education.
b. The thesis is stated at the end of the first paragraph clearly.
2. He uses quotes and facts as support.
a. He claims that games can teach you things about your environment, learning games can benefit cognitive learning, making kids better workers and problem solvers, and they can help you adapt to needs,
b. He uses facts from sciences and people who study the subject and were personally effected.
c. The reasons are plausible because he has the supports for them.,
3. a. He mentions counter arguments about violent games.
b. He responds to them respectfully and even agrees that if used too much they can cause damage.
c. He is respectful.
d. His arguments are qualified because he uses specific facts.
4. He uses books, researchers, and quotes from scientists.
a. He uses a lot of quotes and facts.
b. They are credible because they are mostly scientific but the book could be bias because it was the authors experience.
c. He did not attach a citations page so I do not know the dates.
5. a. The writer assumes we know a little on the subject but does show us why the games are good or bad.
b. He uses us a lot but not you or we.
c. I think that if I knew more about video games we would have similar views on them.

No comments:

Post a Comment